Albatross 2023
Albatross is a game level I prototyped, programmed and developed alone for one of my classes at Miami University. Albatross proposed a new challenge to me as it was my very first experience working both with Unity and C#, however I am grateful for the experience as I feel the work demonstrates my ability to adapt to new technologies. Pre-existing assets from the Unity Asset Store allowed me to develop the game and unique landscape in a 5 month timeframe.
Dumpster Baby 2025
My third and final Unity game I worked on at Miami University, Dumpster Baby, was a capstone project I produced with fellow group members Angel Hardy, Sam Bowsher, Joseph Arnold and Tommy Bozzelli. As the lead 3D artist I worked to develop a distinct art style with visually appealing models to bring the story to life. Dumpster baby is a 3D game built to share the perspective of LBGTQ+ youth struggling with homelessness, and the success story of overcoming it.
Instruments of War 2024
Instruments of War is one of many 3D Unity games I helped produce at Miami University. Built for an advanced game design class, group members and I worked to design weapons, utilize motion capture, code unique interactions and build a one of a kind experience now available on Steam.